A UI/UX Designer who joins your team, not a project you brief and forget
Add a skilled UI/UX Designer to your existing team on an hourly or monthly basis. They work in your Figma files, join your standups, and answer to your product owner, while we handle the contract, payment, and the cross-border logistics. Based in India, with real overlap during US business hours so feedback on a screen gets answered the same day.
Tell us what you need. We will match you within 48 hours.
Trusted by companies across the USA
Your designer builds new flows and screens in the Figma file you already use, matching your existing patterns instead of inventing a fresh look for every feature.
Someone who runs quick usability sessions and reads your support tickets before redrawing a screen, so changes solve a real problem and not just a hunch.
Builds components, tokens, and naming that your engineers can read, so the same button does not get redrawn four slightly different ways across the app.
Designs both the responsive web view and the mobile layout from the same source, so a feature feels like one product and not two teams who never spoke.
Wires up interactive prototypes in Figma so you and your stakeholders can test a flow before any of it gets built, catching dead ends early.
Updates in your channels, walkthroughs over Loom or Zoom, and a tidy file you can open at any time, so there is no month-long silence between briefs.
We do not rotate people in and out or quietly swap your senior designer for a junior once the contract is signed. The person who learned your product and your users is the one who keeps shaping it.
All of it lives in your Figma or your account, with the source files, components, and assets handed over as you go. No locked viewer link, no staged handover, no rights held back until a final invoice clears.
We set a consistent window covering US Eastern or Pacific mornings, so standups, critique sessions, and quick questions on a screen happen in real time. The rest of the day, design work continues while you sleep.
Both are signed first, not buried in week three as a formality. Your roadmap, your unreleased features, and anything your designer learns about your business stays protected from the start.
Sometimes the portfolio matches on paper but the working style does not click with your team. Tell us, and we find a better match and run the handover, including a documented walkthrough of the files and decisions so far. You should never feel trapped by a hiring decision that is not working out.
Your designer posts progress in your channels and keeps a running record of what shipped and what is next. No black box, no surprise reveal at some distant milestone.
A UI/UX Designer focused on your product as their main work, with predictable availability and the deepest context on your users and your design files.
Half-time hours for teams that need steady design help but not a full schedule, with the same overlap and the same person each week.
You pay only for hours actually worked and logged, which suits design work that comes in waves, like a heavy redesign month followed by a quieter one.
More than one designer, or a designer plus a researcher, when a single person cannot cover the work, scoped to the roles and overlap your project actually needs.
Transparent pricing. No hidden fees.
From first contact to your developer writing code — here is how it works.
Get StartedWe start with a call about the actual work, not a sales pitch. You tell us what your team is building, where your product stands today, and what you need a designer to own. We are honest if the role would be better served by a researcher, a brand designer, or a different skill set than the one you described.
We match you with a specific designer, and you interview them directly. You see relevant work, walk through their portfolio, and ask the questions that matter to you, whether that is design systems experience or how they run usability tests. You decide, not us, and we will not push you toward whoever happens to be free.
Onboarding starts the week your designer joins. They get access to your Figma, read through your existing screens and brand, and sit in on planning so the first design fits how your product already looks and behaves. We would rather your designer spend two days studying your patterns than guess and create rework later.
The first sprint begins with a clear scope agreed between your product owner and the designer. Work lands in your tracker, priorities get discussed openly, and the designer commits to what genuinely fits the sprint. You see the first screens and flows take shape and calibrate the pace from there.
After that it becomes a weekly rhythm: standups, design critiques, handoff to your engineers, and a running record of what changed. If priorities shift mid-sprint, you talk to your designer directly and adjust, the same way you would with any in-house teammate.
Tell us what you are building and where the experience is falling short, and we will match you with a UI/UX Designer who fits your product and your hours. You interview them before anyone commits.
Describe your project and requirements.