A streaming engineer who joins your standups, not a one-off bid
A fitness startup came to us when their live class feed kept buffering once 200 people joined, and nobody on staff knew whether the problem was the encoder, the network, or the player. You hire one live streaming developer who works inside your backlog and your repo, billed hourly or monthly, to own that whole pipeline. They read your existing setup, find where the latency is coming from, and stay on it instead of handing back a slide deck.
Tell us what you need. We will match you within 48 hours.
Trusted by companies across the USA
Your developer builds the broadcast path from capture to player and makes it survive a crowd, not just a demo with three viewers. They trace where a stream drops or stalls and fix the actual cause, whether it sits in the encoder, the ingest, or the edge.
Real-time interaction needs sub-second delay, and a one-way broadcast can tolerate a few seconds for better stability. Your developer picks WebRTC for the conversational paths and an HLS or RTMP route where buffering beats latency, instead of forcing one approach onto everything. That tradeoff is a real decision, and they make it based on what your product does.
A viewer on hotel wifi and a viewer on fiber should both get a watchable stream, so your developer sets up transcoding with FFmpeg and adaptive bitrate ladders. The player steps down to a lower rendition when the connection dips rather than freezing on the user.
Live sessions get captured, stored, and made available for replay without corrupting the file when a stream cuts out mid-broadcast. They handle the recording pipeline so a dropped connection does not lose the whole session.
Streaming does not live alone; it connects to auth, your database, billing, and webhooks. Your developer ties the RTMP and HLS pipelines into your Node.js services so a paid viewer gets in and an expired one does not.
They sit in your Slack, join standup, and ask the product owner directly instead of guessing how a stream should behave when something goes wrong. You are hiring a person who participates in the team, not a vendor who returns a finished black box. When the spec is unclear, you hear about it the same day rather than after the wrong thing ships.
The engineer who learns your streaming stack stays on it. We do not quietly rotate people in and out behind the scenes, because the context they build up about your pipeline is most of what you are paying for.
Every commit your developer writes belongs to you the moment it is pushed. There is no escrow, no licensing catch, and no claim on the work after the engagement ends.
Our team works from India, with a window that covers East Coast mornings and West Coast afternoons. You get live time for calls, debugging a flaky stream together, and review, plus progress overnight while your office is closed. A pull request opened at your end of day is often reviewed and ready when you log back in.
We sign your NDA and a written agreement before your developer touches the repo or any stream keys. Terms, ownership, and confidentiality are settled up front, not negotiated after the fact.
If the developer is not the right match for your team, we swap them rather than make you live with it. You should not be stuck paying for a pairing that is not clicking.
You get a weekly view of what shipped through your own board, plus written summaries over Slack and Loom. Nothing hides behind a 12-hour time difference.
One live streaming developer working your full week, in your standups and your sprint plan. Best when streaming is core to the product and you want someone fully inside the team.
Half a developer's week, useful when the streaming work is ongoing but does not fill a full schedule. The same person stays on it so the pipeline context does not reset each sprint.
You draw on the developer's time as the work comes, tracked by the hour. This fits teams with bursty needs or one specific problem, like a WebRTC connection that keeps dropping, to clear.
More than one developer when a single engineer cannot cover the surface area. We size and shape the group around the workload and your existing team.
Transparent pricing. No hidden fees.
From first contact to your developer writing code — here is how it works.
Get StartedWe start with a call about your streaming setup, your stack, and where the trouble is. You tell us whether viewers are hitting buffering, latency is too high for the interaction you want, or you are starting from nothing, so the match is grounded in your actual problem.
We put forward a live streaming developer whose experience lines up with your work, and you talk to them directly before anything is signed. If the first person is not right, you meet another; you are not handed someone and told to make it work.
The developer gets into your repo, your board, and your stream infrastructure in the first week. They map the current path from capture to player and ask questions early, so the first changes fit what you already run rather than fighting it.
Your developer joins sprint planning and takes real tickets in their first cycle, not throwaway warm-up tasks. We keep the first sprint scoped so you can judge the fit on actual streaming work that ships.
From there it is a steady cadence: daily presence in your channels, pull requests through the week, and a written recap of what landed. You always know what was worked on and what is next, with live overlap during US hours when a stream needs debugging together.
Tell us about your streaming setup, your stack, and where viewers are hitting trouble, and we will line up a live streaming developer who fits how you already work.
Describe your project and requirements.